Session planner
Build a warm-up, skill theme, play application, and cool-down with FITT baked in.
Two-foot takeoff and landing. The foundation for hop, leap, and later plyometrics.
Draft for 5–7 years
30 min · Locomotor · Jumping
Warm-up. Freeze dance or tag variation to raise heat and say every name — 6 minutes.
Skill. Skill theme: Locomotor · Jumping. Cue: “Swing and spring”. Work the first three steps of the progression, then stop while they still want one more.
Play. Play application: Jump the river; Lily pads; Popcorn (jump when the pan shakes).
Cool-down. Slow animal shapes, one breath together, one sentence: what did your body learn?
Adapt. Regression: Hold hands. Progression: Jump over a line, then a low object. Offer a quiet lane and a heavy-work job for seekers.
Dose note: Introduce variable practice. Mix blocked for a new skill, then games.